McManus Hall: Room 16 (Team 1 Meeting)

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McManus Hall: Room 16 (Team 1 Meeting)

Postby Domanic Taylor » Mon Mar 23, 2009 1:36 pm

The basement room has a few chairs and a meeting table set up. The door locks with a keypad but is propped open. There's an industrial elevator in the back corner of the room.

Lumis is waiting there well before 8pm.
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Re: McManus Hall: Room 16 (Team 1 Meeting)

Postby Samantha McManus » Mon Mar 23, 2009 2:04 pm

Ms. McManus made her way into the room, nodding to Dom.
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Re: McManus Hall: Room 16 (Team 1 Meeting)

Postby Ryan Gabriel » Mon Mar 23, 2009 2:38 pm

Ryan was the first in for the meeting, nodding politely to Lumis and to Morrigan as he took his seat.
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Re: McManus Hall: Room 16 (Team 1 Meeting)

Postby Zoe Walker » Mon Mar 23, 2009 2:40 pm

Zoe arrives a few minutes after Ryan, nervous but doing her best to hide it. She's in uniform as requested, and has toned down her accessorizing to a more functional level; an extra belt with a hip-holster arrangement buckled around the thigh, designed to hold a few small items rather than a gun. She chews on her lip as she nods to the teachers present.
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Re: McManus Hall: Room 16 (Team 1 Meeting)

Postby Anita Fernandez » Mon Mar 23, 2009 2:48 pm

Anita heads in five minutes early, wearing her uniform and her guns. She nods to people as she comes in and takes a seat by Ryan, sitting quietly with her right leg crossed over the left.
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Re: McManus Hall: Room 16 (Team 1 Meeting)

Postby Domanic Taylor » Mon Mar 23, 2009 2:58 pm

After Will arrives, and the appointed time is reached, Lumis stands up.

"Alright, I believe we have located the source of the mystic disturbances that have been harassing the students and campus. The sorcerer consultant we requested has pinpointed a spot well up the Thames where these events are originating. That spot is not very far from the Stark facility that was hit, and currently I'm doubting it's a coincidence."

"Morrigan here is going to advise you on dealing with magic and general witchery. However, we're not trying to kill the person causing the disturbances, we believe that it's a human, and that person can hopefully be reasoned with. Because the creatures have proven to be dangerous, I'm sending our most combat-capable team to do the negotiating."

Lumis hands Sam a dossier with the name, "Kyllian Kell Boddicker" on it. "This is who Liam believes is behind it, but he's only 70% percent certain or so."
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Re: McManus Hall: Room 16 (Team 1 Meeting)

Postby Ryan Gabriel » Mon Mar 23, 2009 3:38 pm

"Great. Magic," Ryan muttered, chuckling slightly. Anything he could understand, even in concept, he had no problem with. Magic? He had no idea what to make of magic.
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Re: McManus Hall: Room 16 (Team 1 Meeting)

Postby Zoe Walker » Mon Mar 23, 2009 3:45 pm

Zoe frowns as well and shifts in her seat at the mention of magic, leaning forward to pay closer attention.
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Re: McManus Hall: Room 16 (Team 1 Meeting)

Postby Samantha McManus » Mon Mar 23, 2009 4:28 pm

"First and foremost what you have to realize is that these creatures do not operate off of thought processes that you or I would consider rational. The sort of singsong logic of faerie tales is physical law to them, and thus this can make them both more and less predictable than regular people."
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Re: McManus Hall: Room 16 (Team 1 Meeting)

Postby Ryan Gabriel » Mon Mar 23, 2009 4:44 pm

"I'm sorry, and feel free to tell me to can it if this is something you were going to address, but what 'fairy tale logic' are you referring to, here? I'm afraid I'm not exactly well versed in fairy tales."
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Re: McManus Hall: Room 16 (Team 1 Meeting)

Postby Samantha McManus » Mon Mar 23, 2009 5:05 pm

"These creatures are for the most part shaped by human belief in them. This means they value things which are essentially nonsensical to us, and fear things equally as bewildering. It often has to do with their individual myths. A given creature might be driven to count the pebbles thrown at them, or fear standing in the shadow of anything."
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Re: McManus Hall: Room 16 (Team 1 Meeting)

Postby Will Stanton » Mon Mar 23, 2009 6:49 pm

"So, they operate by the rules of, for lack of a better word, fiction?" Will said, a small grin appearing on his face.
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Re: McManus Hall: Room 16 (Team 1 Meeting)

Postby Samantha McManus » Mon Mar 23, 2009 6:58 pm

She smiled.

"Aye, you've got it. It may be a bluff to you, but it's real to them."
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Re: McManus Hall: Room 16 (Team 1 Meeting)

Postby Will Stanton » Mon Mar 23, 2009 7:09 pm

"Heh, very interesting. We'll see how much of my old myths and whatnot I can remember...

Celtic, right? Or is there some Welsh and whatnot, as well?"
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Re: McManus Hall: Room 16 (Team 1 Meeting)

Postby Samantha McManus » Mon Mar 23, 2009 7:12 pm

"Local myths in general, from what we've seen. Black dogs aren't exclusive to any one mythology, for example."
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Re: McManus Hall: Room 16 (Team 1 Meeting)

Postby Will Stanton » Mon Mar 23, 2009 7:21 pm

"Fair enough," Will said, satisfied with that.
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Re: McManus Hall: Room 16 (Team 1 Meeting)

Postby Domanic Taylor » Mon Mar 23, 2009 9:11 pm

"I'm sending the team in to negotiate as a top priority, though don't hesitate to defend yourself if you are attacked. It is possible that your target will have set some of these creatures as guards, so even if you have to fight your way in, you still might be able to talk to the sorcerer causing the problem."

"Now, I chose Team 1 for this because you are the most combat capable team. However, you may encounter something that is beyond your abilities. If you do, get out right away. We will be standing by for an extraction just in case. As far as your negotiating position, there are a few things you can offer the sorcerer. You should start with the most attractive ones first, such as a civil conversation with Samantha here, since he seems to have some interest in contacting her. If he did hit the Stark facility, we can provide him with whatever medical aid he might need much better than almost anyone else. If he is looking for some kind of artifact, we can offer to negotiate with the British government to help him get access to it."

"Failing all those options, you can explain that in exchange for no longer harassing the university, we will refrain from sending multiple omega-level X-Men his way. Or if he's belligerent, and seems within your capabilities, you can capture him yourselves instead of making that threat."

"Any questions?"
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Re: McManus Hall: Room 16 (Team 1 Meeting)

Postby Zoe Walker » Mon Mar 23, 2009 10:32 pm

She takes a deep breath and thinks for a few moments, then slowly shakes her head to signify she has no questions.
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Re: McManus Hall: Room 16 (Team 1 Meeting)

Postby Ryan Gabriel » Mon Mar 23, 2009 11:09 pm

"Do we have any idea what he's capable of? I wouldn't like to make a bad on-the-spot call about whether or not we could take him if it comes down to that."
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Re: McManus Hall: Room 16 (Team 1 Meeting)

Postby Samantha McManus » Mon Mar 23, 2009 11:12 pm

"Err on the side of caution. From what's been said about him, he may be blessed by a number of deities."
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Re: McManus Hall: Room 16 (Team 1 Meeting)

Postby Domanic Taylor » Tue Mar 24, 2009 1:38 pm

"Just leave yourself an escape route at all times, and if you're afraid you'll lose your team, back out rather than causing a confrontation."

"Looks like we're about ready. Seraph, I have something for you." Lumis fishes something out of his pocket, and walks over to Ryan. It's a small jewlery box. Inside are a pair of silver epaulet pins, much like the gold ones that Lumis is wearing. He pins them on Ryan's shoulders.

"Good luck, all of you. The elevator there will take us all down to the next level, and from there we'll proceed to our underground dock."
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Re: McManus Hall: Room 16 (Team 1 Meeting)

Postby Zoe Walker » Tue Mar 24, 2009 1:48 pm

Zoe grins and breaks out into applause as Ryan is pinned. Still awash with nervous energy, she springs to her feet and gets ready to follow the team down to the departure zone.
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Re: McManus Hall: Room 16 (Team 1 Meeting)

Postby Anita Fernandez » Tue Mar 24, 2009 1:58 pm

Anita grins. "Congrats, fearless leader." She heads over to the elevator.
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Re: McManus Hall: Room 16 (Team 1 Meeting)

Postby Ryan Gabriel » Tue Mar 24, 2009 2:01 pm

Ryan tried to look serious, but couldn't completely fight back the grin tugging at his lips as he was pinned. "Thank you, sir."

He smirked at Anita as they headed to the elevator. "Congratulate me after we pull this off without me screwing it up."
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Re: McManus Hall: Room 16 (Team 1 Meeting)

Postby Samantha McManus » Tue Mar 24, 2009 2:42 pm

She shook her head slightly as she made her way down. She didn't much like putting a team on the line when she was being targeted like this, but it was Dom's call rather than hers.
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Re: McManus Hall: Room 16 (Team 1 Meeting)

Postby Domanic Taylor » Tue Mar 24, 2009 2:55 pm

Lumis leads the team down the elevator and then through a concrete tunnel. On the other side of the tunnel is a small underground dock at the Thames water level, some of the river diverted in to make a dock for four speedboats and one larger vessel.

There's a driver already in one of the speedboats, when the team enters he warms up the engine.

"Here's your ride. The driver has the coordinates, but as a precaution, here's the map with your coordinates. It's on the bank of the Thames, some distance out of the city. You are probably facing a man who calls himself Kyllian Kell Boddicker, or sometimes he calls himself Wildpride. However, it might be another sorcerer. Just be careful, keep cool, and always have an eye out to your safety and you'll get through this fine."
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Re: McManus Hall: Room 16 (Team 1 Meeting)

Postby Samantha McManus » Tue Mar 24, 2009 4:18 pm

"Before we leave, are we preferring radio contact or telepathic?"
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Re: McManus Hall: Room 16 (Team 1 Meeting)

Postby Domanic Taylor » Tue Mar 24, 2009 4:23 pm

"Radio, since the team doesn't have any telepaths."
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Re: McManus Hall: Room 16 (Team 1 Meeting)

Postby Zoe Walker » Tue Mar 24, 2009 4:25 pm

"I can be the main radio relay. Ryan and Anita will be the heavy hitters, and Will might or might not have a mouth at times."
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Re: McManus Hall: Room 16 (Team 1 Meeting)

Postby Domanic Taylor » Tue Mar 24, 2009 4:31 pm

"That works for me. The radio gear is in that green bag there, in the boat. You also have first aid gear in that red and yellow bag."
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Re: McManus Hall: Room 16 (Team 1 Meeting)

Postby Zoe Walker » Tue Mar 24, 2009 4:37 pm

She nods and heads into the boat, keeping her balance easily in spite of the shifting surface. She opens the bags and does a quick check on the equipment. She's hardly a tech, but she knows enough to make sure the batteries are charged and frequencies set up properly. While she's at it, she takes stock of the first-aid supplies to get a better idea of what's available.
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Re: McManus Hall: Room 16 (Team 1 Meeting)

Postby Ryan Gabriel » Tue Mar 24, 2009 4:38 pm

Ryan was already putting on his eyepiece, and turned his attention to the green bag. "All right... everyone with an earpiece, then. I don't anticipate us being split up much, but no one was ever hurt by being prepared."
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Re: McManus Hall: Room 16 (Team 1 Meeting)

Postby Will Stanton » Tue Mar 24, 2009 6:10 pm

"All right" Will said, with a deep breath. "Let's get this show on the road, O Fearless Leader."
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Re: McManus Hall: Room 16 (Team 1 Meeting)

Postby Ryan Gabriel » Tue Mar 24, 2009 6:44 pm

Ryan nodded. "All right... just remember, guys, we're being sent to talk. This should be a nice, boring mission that won't impress anyone. Hopefully. Everyone in, let's move out."
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Re: McManus Hall: Room 16 (Team 1 Meeting)

Postby Will Stanton » Tue Mar 24, 2009 6:47 pm

"And if you believe that, I'm the Queen of England."

A pause.

"I'm not, by the way, in case anyone was wondering."
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Re: McManus Hall: Room 16 (Team 1 Meeting)

Postby Narrator » Tue Mar 24, 2009 10:21 pm

Once everyone is set and gear checked, the boat takes off to a river inlet on the Thames.
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Re: McManus Hall: Room 16 (Team 1 Meeting)

Postby Samantha McManus » Thu Mar 26, 2009 9:54 pm

As the mission progressed, Ms. McManus waited patiently where the boat had launched from.
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Re: McManus Hall: Room 16 (Team 1 Meeting)

Postby Domanic Taylor » Thu Mar 26, 2009 10:12 pm

"They'll be fine."
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Re: McManus Hall: Room 16 (Team 1 Meeting)

Postby Samantha McManus » Thu Mar 26, 2009 10:14 pm

"I'd still rather deal with this personally, considering the beasties he might toss at them."
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Re: McManus Hall: Room 16 (Team 1 Meeting)

Postby Will Stanton » Thu Mar 26, 2009 10:16 pm

The boat comes steaming in, with the battered, bruised, bloodied, yet unbowed team 1 returning.

"Your lilliputian heroes have returned!" Will says, in good spirits despite his pain.
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